Katalepsis III: "Conditions of Absolute Reality" (part five)
Twil's presence in this arc initially seemed like just a convenient plot device to save Heather, but by the end it's almost more like the Brotherhood of the New Sun was a plot vehicle for Twil to get more involved. Not quite, but almost.
During her uncomfortable, snippy stay at Evelyn's house, Twil is even more shocked than Raine and Evelyn when she hears what Heather did to that former cultist and now Honorary Fleaman.
It makes sense. As Heather points out above, Twil is used to being able to survive at least a few hits from anything she encounters. Heather's offensive plane shifting is a rare example of something that being a werewolf will not protect you from even a little bit. It changes the way she interacts with Heather from that point onward.
It's covered up with irony, but I don't think Twil would have "joked" like that before this revelation.
Anyway, Twil has been away pretty much since the immediate aftermath of the coffee shop incidence, after having been told not to tell her sect about any of this and to absolutely not name the three of them even if she does feel the need to. That was always going to be a tall order, considering a) how aggressively Alexander has been expanding and b) that Twil is already on his shitlist for the nightgaunt and coffeeshop interventions. It turns out that there may be another factor in play here as well, but it's not conclusive. Whatever factors combined to sway her though, Twil ends up ignoring Evelyn's demand and spilling everything to her Brinkwood clan. And, shortly after Raine and Evelyn's ill-fated attempt to reach out to other wizards by phone, they get a surprise in-person visit from the organization that calls itself the Church of Hringelwinda.
"Hringelwinda," of course, being an Anglo-Saxxon name given to the alien organism encysted underground near Brinkwood. The source of the wolf-like manifestation that Twil can channel thanks to the work of the sect's previous high priest, her grandfather. The current high priestess, meanwhile, is her mother. I could make a crack about Twil being a werewolf princess, but I get the impression that the church doesn't have more than a few dozen members at most, so that would be making much ado about relatively little. Anyway, three people arrive - Twil, her mother, and a cousin of hers - accompanied by a flying mini-Yog-Sothoth looking pet that just hovers ominously overhead.
Unsurprisingly, Raine is the one to make the MILF jokes as soon as Christine is out of earshot. Even less surprisingly, Heather was thinking it long, long before Raine says it. :P
Also, say what you will about Evelyn's paranoia, but Heather definitely could learn to be slightly more paranoid. Especially after what just happened to her a week and change ago. And especially especially when it comes to infosec:
I love the detail of Christine momentarily gaping in incomprehension when Heather volunteered that information. Probably spent the entire rest of the visit wondering if that was a bluff, a flex, or just an attempt at rattling her with the unexpected. I doubt it ever even occurred to her that it could have been plain old naivete.
Anyway, at first it seems like they just want to offer an alliance against New Sun. According to Christine, Alexander has already been harassing the Church of Hrlwiffndf whenever members of it come to Sharrowford, and they think they've spotted agents of his poking around their own territory in Brinkwood. These events may or may not all postdate the nightgaunt incident (the timeline isn't specified) but regardless of who started it Alexander seems to think they're enemies now, forcing them to agree. I say "them" rather than "she" because the Church of Hadfwgqgra is apparently at least somewhat democratic, and this is a recent development for them.
TWIL: "We still eat babies mom, stop lying to my new friends!"
Sorry, couldn't help myself. Continuing the passage now.
So, this sheds some light on Evelyn's outlook about the occult underworld. And also paints a picture of startling parallel developments in at least these two clans. If other magician sects and dynasties have been on a similar trajectory lately, then that's very encouraging.
By all accounts, the Saye family and the Church of Hweqtwry were completely right to be afraid of each other. Overthrowing their respective tyrants and adopting a less hostile outlook toward the world at large seems to have happened at its own pace within both groups. It's now just a matter of both of them needing to 1) finish unlearning the bad habits they still retain from the bad old days and 2) give one another the chance to prove they've done likewise.
On Evelyn's side of things, there are some extra personal issues she needs to grapple with before she can properly engage with the game theory. First of all...well, you might not believe me, since I didn't mention it previously, but you'll have to take my word for it when I say that I kinda predicted this:
I mean, it makes sense. Your classic equilateral love triangle. I got the sense that Evelyn no longer being official with Raine happened at close to the same time as whatever briefly happened between Raine and Twil. Also, this is Katalepsis, the answer to a character-related mystery is always going to stand a good chance of being "even more gayness." Just pattern recognition at this point.
Evelyn's other personal barrier here is a much less lighthearted one. And, also, one that I somehow didn't predict despite it having been much more clearly hinted at in the preceding material:
Like I said. Much more obvious in retrospect. Not sure how I caught on to the unrequited crush and missed this lol. But yeah, that definitely is going to bias Evelyn against the Church of Hqrqwegeqw and its leading family in particular. Even though Twil's procedure might not have been as dangerous or as involuntary as Evelyn's. Even though (as I recall) the guy who was running the show at the time has since been deposed and indeed executed.
...I wonder. Is part of Evelyn's general prickliness derived from a fear of letting anyone else get close enough to her for her to potentially abuse? Might that be part of why she pushed Raine away, in the wake of learning about Twil's family and being reminded of her own?
Also when Heather does take Evelyn aside to talk to her for a moment we see just how medically deficient in self-awareness Evelyn is lmao:
She actually didn't realize how obvious she was being there. Like, at all.
Heh, well. Heather might be hopeless at playing the tactical cards close to her chest, but Evelyn is even more hopeless about the emotional ones. That's almost as much of a liability in these kinds of snakepit arenas.
The girls all need therapy, repeat ad nauseum.
While they're aside, Evelyn does also expand on why she fears this group in particular, and it may be a bit more rational. I'm not sure why she didn't just lead with this when warning Heather about Twil's people in the first place, honestly. But, basically:
On one hand, this does sound like exactly the sort of creature you'd expect to run into in a setting like this one. On the other hand, it also sounds like exactly what a manipulative enemy leader would make up to scare their minions into not even trying to communicate with them.
With risks calculated and boundaries set, Evelyn challenges Heather to a little bet about who's being unreasonable about the Brinkwood sect.
Heh. Cute. Can totally see Heather rocking the catgirl aesthetic, though it might trigger some atavistic hostility if Twil sees her like that.
Anyway it's all fun and games until Evelyn wins.
Evelyn shows Christine her partial map of Alexander's spacewarped fortifications where they overlay with Sharrowford, and lets her look at the (thusfar totally unsuccessful) attempt she's been making at a backdoor portal she's been trying to brute-force-connect to his inner sanctum. Christine says she doesn't know any way to improve on Evelyn's experimental attack-portal, but she knows someone who might.
Now, this might still be paranoia and innocent misunderstanding. After all, if Hfewragqrh really did teach its worshippers all the magic that they know, and dipping into its knowledge base is how they've dealt with threats in the past, then it makes sense for Christine to advertise its teaching to Evelyn. That's not necessarily a subversion attempt, or even an evangelism attempt. There's a good chance Christine would do this if Hrafjreklrgjl isn't a mind-controlling entity manipulating its hosts' behavior to bring it more hosts.
But then, when Christine acts offended at Evelyn's insinuation that she's trying to trick her, Evelyn replies that she's not accusing Christine of trying to trick her. Christine probably doesn't even know that that's what's being done. Evelyn is speaking directly to Hrgjerhalgjw when she demands that it cuts this shit out right now, she knows it can hear her.
Christine just looks bemused at first. But then Evelyn says that if she goes to meet Hrtegqretq, she'd like Heather to come along too, and that Heather is something called a "blink witch." In response to THAT, Christine's expression goes odd for a second, and Heather sees the pneuma-somatic tentacle lashing around behind her eyes. Heather only catches a split-second glimpse of the central body it leads back to in the extradimensional space visible through Christine's brain, but in terms of its scale relative to its human host she describes it as "a planet hiding behind a cloud." After the appendage of Hgikfgje takes an unfiltered look at Heather, Christine suddenly starts agreeing with Evelyn that perhaps they ought to think about this a little longer before making any more introductions.
So. Yeah. Hdwjlfkjd actually is biologically tethered to its "worshippers." It can see and hear through them. It can modify their behavior to at least some degree, without them being any the wiser. It knows when it's being talked to. It understands the human world enough to have a reaction when someone calls its deceptions out.
That's the subversive element I mentioned in the previous post. The characters all have to confront their biases here, but...sometimes biases lead to correct conclusions. Evelyn was right about the Church of Herflrjhwer both in letter and in spirit. She may or may not have been wrong about how they've been treating Twil, but in terms of what their organization fundamentally is, well, she was just right. Heather was just wrong. She completely brought the cat ears down on herself.
...
This also answers one of those big questions I had about the setting. Why occultists are so hostile to one another by default, when it seems like sharing knowledge should be obviously mutually beneficial. Well, if entities like Heflwgjhwlf are just a fact of life for occultists in the Katalepsisverse, then that explains it.
What we're looking at is the product of an ongoing war between wizards and behaviour-modifying parasites.
You can't be sure who's infected. There are informational infection vectors. Anyone who tries to share knowledge with you might very well be trying to use that knowledge to expose you to their controlling entity. You need more power to defend yourself from proactively hostile parasites who will come after you for already knowing too much, but you can't trust anything that anyone tries to share with you.
Yeah. Those material conditions could indeed result in a Dark Forest nightmare situation like Katalepsis' world of wizardry.
Now, with that said, this situation with Hdafnqwrgrlqkw specifically might not be as bad as it seems. Depending on what the entity actually wants from its hosts, how much it's controlling them, and how much of their more objectionable behaviour was down to human rather than alien elements. The secrecy and trickery about what it's doing is a very bad sign, but still, it could be borne of bad experiences with outsiders, with the entity's relationship with its initiated being earnestly mutualistic.
But...probably not. Much like the Eye itself, at a certain point it doesn't matter if an entity is wilfully malicious or not. We haven't seen enough to know that Hadfjrlgfdhg is passed that point, but the signs are all pointing toward bad.
...
Evelyn dismisses the group, declaring that she was a fool to have even entertained the possibility that their master was permitting them to act in good faith. Twil and her relatives morosely return home to deal with New Sun on their own if they can. Regardless of what they themselves thought. Oh well. So much for that.
After the fact, Heather - still a little traumatized by her glimpse of the symbiont when it peeked out at her directly from Christine - asks Evelyn what that "blink witch" business was all about (well, technically it's a proto-Germanic word that roughly translates to "blink witch," but I'm not even going to try a button-mashing approximation for this one). And, the answer ends up being much more interesting than Evelyn herself realized until after she says it.
Wooh boy is that a big revelation to come with such nonchalance and frankness. I'm also a little surprised that Evelyn didn't make the connection herself before pulling it out for a bluff and only then realizing that it wasn't a bluff at all.
...
Other cases like Heather and Maisie have existed in the past. Seemingly without one of the twins needing to be edited out of reality first.
There are a few possible explanations for this, but I think the most intuitive reading is that the sisters were indeed special to begin with, and the Eye of Mdlkthpk was only drawn to them by that preexisting quality. "Blink witches" are useful or interesting for it. Either as an invasion vector as I mused previously, or for some other more benign (at least, for everyone except the abductees themselves) purpose.
As for why the spontaneous casting talent only ever occurs in twins to begin with...no idea. Insufficient data to make any sort of hypothesis. It might still be related to the twin-telepathy phenomenon, but if so I feel like the latter is more likely a symptom of the former.
Hmm. For that matter: I wonder if Hwwifdglffgd got nervous about Heather and Maisie themselves, or because it detected Mdlkthpk?
...
Two final developments finish out this arc. The first, several hours after their car departs back for Brinkwood, is Twil's defection. She sadly knocks on the door, after having gotten out of her mother's car and walked back to Sharrowford through the rain. Everyone in the Church of Hetqrwefe knew that they had a piece of their god resting within them, but they didn't know that it could control them. At least, most of the membership don't know. The leading triumvirate may or may not know. Twil challenged her mother about this, and ended up triggering a fight that resulted in her limping her way back to Evelyn's.
Interestingly, we also learn that Twil herself is an exception to the cult's usual infected status. The wolf-thing that she's bonded to isn't an outgrowth or extension of Hwqdfwee; it's an unrelated entity that was summoned or created using knowledge provided by Hfwretqewf. And, apparently, she can't be a host for both the wolf-entity and Hwqerqwerqw at the same time.
This is probably the real reason why they only ever made one werewolf. It's not that the procedure is too difficult or dangerous, it's that Hferfrwfadd is worried about having too many uninfected insiders.
Twil and Evelyn spend the evening alone in Evelyn's room. Probably just talking and coming clean to each other about things. Traumasex is a possibility, but probably not likely for at least another night or two.
Then, the second development happens, and this one leads to a cliffhanger ending for "Conditions of Absolute Reality." It also, incidentally, is the only part of Katalepsis thus far to actually manage to spoop me. Katalepsis bills itself as being at least partially a horror story as well as the other, fluffier genres it intersects with. Maybe this is just my jadedness to Lovecraft-adjacent works, but I never felt really afraid or disturbed by anything in Katalepsis. Until now.
Heather continues to "dream" about walking around the house while everyone else sleeps until she hears a crying sound from Evelyn's workshop. It's Lozzie, poring over the attack-portal that Evelyn has been trying to connect to the enemy base. She tearfully apologizes to Heather, explaining that Alexander is forcing her to do this, and tells her that she's managed to work a secret escape route into the Brotherhood of the New Sun's dimensional fortress that she can only hope Heather is able to use.
Heather isn't sure what to make of this. Then, she wakes up, and finds that it was actually herself poring over the portal making additions to the runes and carvings. Once again, memories of Lozzie are slipping out of Heather's mind as she leaves the dream state and finishes waking up.
Remember how Lozzie was described as having a weirdly slow, zombielike motion to her, during the one time Heather saw her in the flesh? Yeah. Looks like Alexander can also do that to other people's bodies through her dreamspace connections.
The portal activates, and Zheng the zombie-lady pulls Heather through. A pair of waiting New Sun cultists tie her up securely while avoiding skin contact as the portal closes behind her.
That's arc 3. Like I said, the ending feeds right into a more kinetic conflict arc.
Not sure how much I can say in analysis of this arc on its own. I think I'll have more to say after finishing the next one.